

That's a LOT of artisans! But yes, that math checks out. Using the two 50% workforce books would allow you to do even more need reduction while keeping the same number of workforce. You could reduce all your needs by half if you reduced the number of homes by half and provided all the needs including all the lifestyle needs. So I would suggest you boost the population per home and reduce the number of homes.

I have 9301 artisans in 133 homes, the only thing not provided at the moment is Perfume or I'd have 9975 artisans. 12k artisans would be 33 per home on average. So how many homes do you have? If you are using 29t of clay (assuming you aren't counting the demand for brickyards) that would mean you have 362 artisan homes.
#Anno 1800 wiki artisans mods
The consumption of the home is the same no matter how many are living in there (short of some mods from town hall items that increase max residence). 12k artisans in 160 homes (completely full) will use half the amount of goods vs 12k artisans in 320 homes (half full). So it depends entirely on how many homes you have. But demand isn't based on the number of people it's based on the number of homes. I have 9301 artisans on an island and my demand for clay is only 11. The gold ore you can use or trade for something else.īut the number seems off. Put Steven MacLeod and Grigor the Geologist on your claypits and then trade the pearls for clay on docklands. You could have 6k artisans with those books and have 12k effective workforce but only have the needs for 6k artisans. Get the two books that provide 50% workforce increase, put those in a town hall along with the Actor, and you will have doubled your artisan workforce without doubling their needs. If you did need that many for workforce requirements you don't actually need to have 12k artisans. The digit sum of each year is always 9 (e.Piracy: Posts that ask for or link to piracy are not allowed. Stalking, harassment, intentional baits, and personal attacks: will strictly not be tolerated. Relevance: All posted content must be directly related to the Anno series.ĭuplicate content: Before posting, ensure that it has not been posted recently (one month).Ĭommunity creations: While community creations are greatly encouraged, posts made with the primary purpose of advertising social media, video channels, Discord servers etc.
#Anno 1800 wiki artisans series
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